Module 0x2::dynamic_object_field
Similar to sui::dynamic_field, this module allows for the access of dynamic fields. But unlike, sui::dynamic_field the values bound to these dynamic fields must be objects themselves. This allows for the objects to still exist within in storage, which may be important for external tools. The difference is otherwise not observable from within Move.
- Struct
Wrapper
- Function
add
- Function
borrow
- Function
borrow_mut
- Function
remove
- Function
exists_
- Function
exists_with_type
- Function
id
- Function
internal_add
- Function
internal_borrow
- Function
internal_borrow_mut
- Function
internal_remove
- Function
internal_exists_with_type
use 0x1::option;
use 0x2::dynamic_field;
use 0x2::object;
Struct Wrapper
struct Wrapper<Name> has copy, drop, store
Fields
- name: Name
Function add
Adds a dynamic object field to the object object: &mut UID at field specified by name: Name. Aborts with EFieldAlreadyExists if the object already has that field with that name.
public fun add<Name: copy, drop, store, Value: store, key>(object: &mut object::UID, name: Name, value: Value)
Implementation
Function borrow
Immutably borrows the objects dynamic object field with the name specified by name: Name. Aborts with EFieldDoesNotExist if the object does not have a field with that name. Aborts with EFieldTypeMismatch if the field exists, but the value object does not have the specified type.
public fun borrow<Name: copy, drop, store, Value: store, key>(object: &object::UID, name: Name): &Value
Implementation
Function borrow_mut
Mutably borrows the objects dynamic object field with the name specified by name: Name. Aborts with EFieldDoesNotExist if the object does not have a field with that name. Aborts with EFieldTypeMismatch if the field exists, but the value object does not have the specified type.
public fun borrow_mut<Name: copy, drop, store, Value: store, key>(object: &mut object::UID, name: Name): &mut Value
Implementation
public fun borrow_mut<Name: copy + drop + store, Value: key + store>(
object: &mut UID,
name: Name,
): &mut Value {
borrow_mut_impl!(object, name)
}
Function remove
Removes the objects dynamic object field with the name specified by name: Name and returns the bound object. Aborts with EFieldDoesNotExist if the object does not have a field with that name. Aborts with EFieldTypeMismatch if the field exists, but the value object does not have the specified type.
public fun remove<Name: copy, drop, store, Value: store, key>(object: &mut object::UID, name: Name): Value
Implementation
Function exists_
Returns true if and only if the object has a dynamic object field with the name specified by name: Name.
public fun exists_<Name: copy, drop, store>(object: &object::UID, name: Name): bool
Implementation
Function exists_with_type
Returns true if and only if the object has a dynamic field with the name specified by name: Name with an assigned value of type Value.
public fun exists_with_type<Name: copy, drop, store, Value: store, key>(object: &object::UID, name: Name): bool
Implementation
public fun exists_with_type<Name: copy + drop + store, Value: key + store>(
object: &UID,
name: Name,
): bool {
exists_with_type_impl!<_, Value>(object, name)
}
Function id
Returns the ID of the object associated with the dynamic object field Returns none otherwise
public fun id<Name: copy, drop, store>(object: &object::UID, name: Name): option::Option<object::ID>
Implementation
public fun id<Name: copy + drop + store>(object: &UID, name: Name): Option<ID> {
let key = Wrapper { name };
if (!field::exists_with_type<Wrapper<Name>, ID>(object, key)) return option::none();
let (_field, value_addr) = field::field_info<Wrapper<Name>>(object, key);
option::some(value_addr.to_id())
}
Function internal_add
public(friend) fun internal_add<Name: copy, drop, store, Value: key>(object: &mut object::UID, name: Name, value: Value)
Implementation
public(package) fun internal_add<Name: copy + drop + store, Value: key>(
// we use &mut UID in several spots for access control
object: &mut UID,
name: Name,
value: Value,
) {
add_impl!(object, name, value)
}
Function internal_borrow
public(friend) fun internal_borrow<Name: copy, drop, store, Value: key>(object: &object::UID, name: Name): &Value
Implementation
public(package) fun internal_borrow<Name: copy + drop + store, Value: key>(
object: &UID,
name: Name,
): &Value {
borrow_impl!(object, name)
}
Function internal_borrow_mut
public(friend) fun internal_borrow_mut<Name: copy, drop, store, Value: key>(object: &mut object::UID, name: Name): &mut Value
Implementation
public(package) fun internal_borrow_mut<Name: copy + drop + store, Value: key>(
object: &mut UID,
name: Name,
): &mut Value {
borrow_mut_impl!(object, name)
}
Function internal_remove
public(friend) fun internal_remove<Name: copy, drop, store, Value: key>(object: &mut object::UID, name: Name): Value
Implementation
public(package) fun internal_remove<Name: copy + drop + store, Value: key>(
object: &mut UID,
name: Name,
): Value {
remove_impl!(object, name)
}
Function internal_exists_with_type
public(friend) fun internal_exists_with_type<Name: copy, drop, store, Value: key>(object: &object::UID, name: Name): bool
Implementation
public(package) fun internal_exists_with_type<Name: copy + drop + store, Value: key>(
object: &UID,
name: Name,
): bool {
exists_with_type_impl!<_, Value>(object, name)
}